No account to take part
Players join with one tap on the invitation link: they share only a name and contact email to receive their match. No password, no account.
The names of everyone swapping gifts go on slips of paper and get shaken inside a cup. In Honduras and El Salvador that cup is a cuchumbo, and it is what gives the game its name. Each person draws one slip, and only they know whose name is on it. Here the app does the shaking: it sends the invitations, keeps the hints and the reminders, and the draw stays sealed, including from the organizer.
Players no account · Free · Auto-deletes ~6 months after gift day
You name the exchange, pick a gift day and share one link. Players join in a tap: a name and a contact email, no password and no account. Each of them leaves hints and opens only their own assignment.
Players join with one tap on the invitation link: they share only a name and contact email to receive their match. No password, no account.
Not even the organizer can see the assignments. After the draw, each player can open only their own assignment.
Everyone picks the language they read in. The pages, the emails and the reminders all follow.
Give it a name, set gift day and add an optional budget. It takes under a minute.
Share the sealed invitation link. Players join in one tap, leave gift hints and wait for the reveal.
Shake the cup when everyone's in. The draw is private and instant: each player can open only their own assignment.
A peek at what you'll be running: the organizer's page, the invitation link, the moment of reveal. Nothing to install, no account needed.
What you'll see as the organizer
What your invitation looks like
What your friends see when they reveal
Whether it's Christmas dinner with family, the year-end party at the office or a gift exchange with friends scattered across cities: Cuchumbo adapts to any group that loves to give.
Ground rules that keep the surprise intact: no repeats, no awkward self-draws, no spoilers for the organizer.
Low-pressure ideas for every budget and relationship, organized by theme so you can lift a gift and be done in minutes.
The full playbook: inviting a group that spans time zones, running a virtual reveal, and the tiny touches that make it unforgettable.
Office-safe rules, private participation choices and a sealed draw: the office playbook.
One invitation link spans the whole family, across languages and countries.
Shipping windows, async reveal, digital gifts: built for distributed teams.
Dates, shipping buffers and realistic budgets for this year's gift exchange.
A workplace exchange has a different risk profile than a family one. Opt-outs must be invisible, budgets must be real, and no one should feel targeted. Four rules for a draw that respects the room.
Shipping eats the budget, time zones break the reveal, and a remote group cannot rely on a shared room to carry the moment. Four rules that turn those constraints into a better exchange.
Remote teams need the draw, the shipping and the reveal to all work across cities and time zones. A playbook against the usual failures: late gifts, empty reveal calls, left-out colleagues.
A group of eight handles itself. A group of thirty needs structure: clear rules, reliable communication, a plan for the one or two people who will inevitably fall off. Running it at that size, without drowning.
Office-safe picks that land whether you know them well or barely at all.
You have 24 hours. What you can still pull off, without panicking.
Set it up in a minute. Free, no account for your players, and a draw that stays sealed: even from you.
Players no account · Free · Auto-deletes ~6 months after gift day